3D RIGGer
ANY LEVEL
Animoka Studios is looking for Riggers to collaborate with our creative leaders and artists on a brand-new TV series. Under the supervision of the Rigging Supervisor, the Rigging Artist is responsible for the construction of rigs for 3D assets (characters, props, environments).
RESPONSIBILITIES
- Work with Rigging Supervisor and Animation Director to create flexible and efficient rigid or organic rigs that meet all technical and creative requirements, ensuring compatibility with the production pipeline
- Ensure that rigs are clean, efficient and optimized
- Maintain a convention of naming structures and animation control structures for all rigs, according to the agreed protocols
- Ensure overall adherence to all pipeline protocols
- Maintain timing and production quotas given by Supervisor and Coordination Team
THE IDEAL CANDIDATE FOR THIS POSITION:
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Previous rigging experience in a production environment
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Strong understanding of character anatomy (including facial expressions), and an artistic understanding of motion and behavior
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Knowledge of 3D Software for rig (eg Maya, Blender, Houdini, etc)
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General understanding of animation styles and techniques as well as a good comprehension of animation production for film and/or television
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Good comprehension of the animation production pipeline, with an understanding of adjacent department workflows and how Rigging interacts with the overall production process
- Excellent creative and technical problem-solving skills with the ability to check own work
- Ability to prioritize tasks, meet tight deadlines, and perform to standard in a fast-paced environment
- Experience with Python or generic programming skills is considered a plus